About Me

I’m a 3rd-year Computer Engineering student working at the intersection of hardware and immersive tech. I like moving quickly from simulation to something you can hold—whether that’s an ASIC demo, an AR headset concept, or a new workflow for AI training.

Current interests

EDA & verification

RTL → GDS

Streamlining open-source flows, scripting checks, and visualizing layout quality early in the design loop.

Interfaces for builders

UX

Making tools that feel fast and intentional so hardware/ML teams can iterate without friction.

Photonics experiments

IR

Testing upconversion ideas and characterizing new materials for low-light sensing.